- Coaster art!
- New for 2010 is Th13teen
- The 13 train leaving the station (An intamin roller)
- The world's first vertical free fall drop coaster :P Oh Rrrrly?
- Bunny hops! Massive airtime!
- Rita launch control
- No LIM, but Hydraulic Launch, with pneumatic lock backs
- a station pass
- Finally.. should had gotten a fast pass. :P
- All board!
- And off we go!
- Two intamin coaster trains in one shot!
- The cable car link to the forbidden valley
- The train coming from the distance
- Next is a new ride on the cards!
- But at least this one clears REAL faster
- Overview of the station
- Personally 13 is nice as a coaster, the rest is just too predictable.
- A walk through the gardens!
- That way to the forbidden valley?
- I think we are lost.... :P
- Thank goodness for sign posting!
- Remember folks, always have lots of signs to keep your guest happy, that what RCT teaches too!
- The gardens, yea nice...
- but can we go on Nemesis already?
- umm we can take longer here...:P
- soaking up some kids on the Mutiny bay water cannons
- This pond is the reason what forbidden valley is so inaccessible
- A walk through the darkkkk forest
- oh what's in here? :P
- come on scare me man! scare me! WHAT?
- laugh, cry or snicker?
- The runaway mine train
- Congo river rapids
- Fish & Chips and giant alien cannons? COUNT ME IN!
- love the theming in the forbidden valley
- Ripsaw, a heavily themed top spin
- And the blade! Shinng!
- But the main beast which lurks here is...
- Nemesis! :]
- I've said it before and will say it again, it's one heck of a coaster
- on second thought, it's still one heck of a coaster
- The ride theming is simply excellent
- Any ride with a guresome blood pool floats my boat!
- It's my favorite coaster to date too!
- Or maybe I just have a softspot of B&M inverters. :]
- Love how close the ride clings into the ground
- The first hill climb
- Exiting the loop with the stall turn on the left
- One of the 2 awesome loops.