- which has quite a high rider turnover given the number of cars in op too
- A car departing the station
- Anxious riders...
- And up she goes!
- And down they go!
- The exit bend after the tunnel drop before hitting the brake run
- Various other flat rides in the X-sector
- Submission, a heavily themed Chance inverter on a dual config
- though only one is operating
- been on too many variants of this ride to fall asleep on. :P
- Enterprise is not too far off too
- Our classic fairground ride
- Oblivion's tunnel exit by the Enterprise queue line
- See how close the tracks get to the queues
- and I mean hair messing-ly wooshing-ly close!
- For you engineers out there wondering how Enterprise ticks
- Back on the castle greens again!
- here we see a pair of ducks
- and our own pair of ducks too!
- Hex is a Vekoma madhouse inside the Towers, it's awesome!
- The rides exits into the tower gardens
- which is really rather nicely done
- not to mention handsome as well
- Shaun was here!
- landscaping is never complete without angel statues!
- Phallic trees of pacman ghosts, you decide!
- I planted these trees in RCT too!
- Our next stop for thrills saw us at the dark forest
- Feeling like breaking the speed limit?
- 0-100kph in 2.2 seconds baby!
- Rita the queen of speed!
- The queues where exceptionally long, mid queue stores= $KACHING$
- Love the overbanked corners
- Someone dropped something?
- Coaster art!
- New for 2010 is Th13teen
- The 13 train leaving the station (An intamin roller)
- The world's first vertical free fall drop coaster :P Oh Rrrrly?
- Bunny hops! Massive airtime!
- Rita launch control
- No LIM, but Hydraulic Launch, with pneumatic lock backs
- a station pass
- Finally.. should had gotten a fast pass. :P
- All board!
- And off we go!
- Two intamin coaster trains in one shot!
- The cable car link to the forbidden valley
- The train coming from the distance
- Next is a new ride on the cards!
- But at least this one clears REAL faster