
- Back on the castle greens again!
- New for 2010 is Th13teen
- Phallic trees of pacman ghosts, you decide!
- Rita the queen of speed!
- For you engineers out there wondering how Enterprise ticks
- soaking up some kids on the Mutiny bay water cannons
- oh what's in here? :P
- Nemesis! :]
- Oblivion's tunnel exit by the Enterprise queue line
- But the main beast which lurks here is...
- See how close the tracks get to the queues
- The 13 train leaving the station (An intamin roller)
- here we see a pair of ducks
- The rides exits into the tower gardens
- landscaping is never complete without angel statues!
- Ripsaw, a heavily themed top spin
- a station pass
- Feeling like breaking the speed limit?
- which is really rather nicely done
- I've said it before and will say it again, it's one heck of a coaster
- Congo river rapids
- A walk through the gardens!
- A walk through the darkkkk forest
- Bunny hops! Massive airtime!
- Any ride with a guresome blood pool floats my boat!
- The ride theming is simply excellent
- One of the 2 awesome loops.
- Or maybe I just have a softspot of B&M inverters. :]
- The first hill climb
- It's my favorite coaster to date too!
- Only it was broke when we were there. :(
- air!
- It's the world's first B&M flying roller coaster.
- This pond is the reason what forbidden valley is so inaccessible
- on second thought, it's still one heck of a coaster
- Forbidden valley is also home to another fanastic B&M...
- Exiting the loop with the stall turn on the left
- Going up the loop!
- Love how close the ride clings into the ground
- Our classic fairground ride
- The hill climb is always bugged, it always slows then speeds up again
- Time to rock!
- So we all gladly volunteered. :P
- fun fun fun fun fun
- View of the dual station setup
- I am fiiiinnnnne!
- The trains in typical B&M fashion, with 4 a-row seats
- When gravity takes over, it's pure fun
- needa water fountain?
- Up a daisy!